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Circle - Controlling the light Prototype project screenshot

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Circle - Controlling the light Prototype

Developed an interactive Unity web game prototype focused on creative light control and user engagement.

UnityC#

Circle: Illuminate, Dash, Survive

A minimalist action game where every burst of light could be your salvation—or your downfall


In the suffocating darkness, you are a lone circle of light. Enemies lurk just beyond your vision. Bullets slice through the void. Your only weapons? Movement, timing, and the dangerous choice of when to shine.

Welcome to Circle—where survival means mastering the delicate balance between illumination and invisibility.

The Core Mechanic: Light as Duality

Circle's genius lies in its central tension. Your dash ability does three things simultaneously:

  • Propels you across the battlefield at high speed
  • Expands your radius of vision, revealing hidden threats
  • Makes you a blazing beacon to every enemy on the map

This creates the game's defining dilemma: Do you dash to see what's ahead, knowing you'll become a target? Or do you creep through the darkness, blind to what awaits?

Controls: Simple by Design

WASD — Glide through the void
Spacebar — Dash (your attack, escape, and searchlight combined)

That's it. Two inputs, infinite decisions.

The Rules That Matter

Regeneration is survival. Both health and dash energy replenish over time. Patience isn't just a virtue—it's a strategy. Sometimes the smartest move is no move at all.

Bullets don't negotiate. One mistake, and the darkness claims you. There are no second chances in Circle.

Your dash is everything. It's not just movement—it's your weapon. Collide with enemies mid-dash to obliterate them. Miss, and you're exposed, vulnerable, glowing.

The minimap lies by omission. It shows terrain but hides enemies. Use it to orient yourself, but never trust it completely. The real threats exist in the spaces between what you can see.

Strategy: The Art of Tactical Illumination

Beginners dash constantly, flooding the map with light, painting themselves as targets.

Veterans understand restraint. They dash with purpose—to escape, to attack, to briefly pierce the veil before retreating into shadow. They know that sometimes survival means accepting temporary blindness.

The best players read the rhythm of regeneration. They time their dashes to coincide with full energy bars, maximizing impact while minimizing exposure. They use light like a flashbang—quick, decisive, disorienting to enemies.

Why Circle Works

In an era of bloated tutorials and complex mechanics, Circle returns to first principles: meaningful choices under pressure.

Every dash is a statement. Every moment of stillness is a gamble. The game doesn't hold your hand—it throws you into the abyss and asks what you're willing to risk for vision.

The darkness isn't just an aesthetic choice. It's a strategic canvas where information becomes currency and light becomes leverage.

Final Thoughts: Embrace the Unknown

Circle doesn't explain itself. It doesn't need to. The rules are simple. The execution is brutal. The satisfaction of a perfectly timed dash—of becoming light itself to strike an unseen enemy—is electric.

So take a breath. Step into the void. Dash when it matters. Hide when it doesn't.

The world of Circle doesn't wait. Neither should you.


Ready to test your nerve? Circle awaits in the darkness.